My work focuses on storytelling and charm through whimsical characters and worlds. My thesis game, SYIQ, is an exploration of the hero's journey and the sidekicks role in it. You play as the sidekick Mabel Cogwell as she traverses the perils and obstacles that come with an adventurer's quest in a world of fantasy and magic. Themes of anxiety about the future and failure present in the game are something that is very present in my own life, and I wanted to explore those feelings through the medium of game design. By exploring my own struggles through the character of Mabel, I have created a game that contains heart and charm that hopefully will be relatable to people and let them see themselves as the protagonist of this story.
Emma Rose is a game artist and 3D modeler located in Portland, Maine. Raised in Manchester NH, she attended Maine College of Art in Portland and fell in love with the city. She is passionate about telling stories with compelling worlds and interesting characters that the audience can fall in love with.