I wanted to recreate my childhood home but through my own wobbly lens of dissociation with the intent that it could be explored by anyone and represent a literal interpretation of my dysphoria in the real space. As I have moved forward with the production of this piece, I??ve done my best to let my memory fill in the blanks. It was also my intention to steer clear of the intensely realistic style of modeling and texture wraps and to maintain a creepily pristine, faux-home space the sets the viewer on edge. This lack of personality leaves the player wanting to search for some tangible essence of ??self? in the hundreds of models meticulously placed around, but I have stripped those away in line with many of my own memories.