My thesis work is the conceptualization of a few characters that could see life in a digital media outlet, specifically in a video game world. This work is inspired by the attraction that I, and a large part of my generation has for video games. I've chosen this form of media specifically, as it has an ability to move beyond mere storytelling and allow a consumer to become a part of a different reality. The basis of this character conceptualization stems from an urge to create complicated life. The work I'm putting into thesis achieves this main goal by following the ideas and themes of evolution.