Final Concept art of three in-game tools.

Banner made for the page.

This gameplay quickly covers all of the puzzles in the prototype.

Posted on: May 2, 2019
Views: 2714


This is a 3D puzzle game prototype that I made as my thesis project for the Animation and Game Art program at MECA. In this game, the player controls a robot who has lost their head. In order to reunite the robot with their head, they must make use of the various tools around them.

Being my first time developing a 3D game, I learned a tremendous amount about the process of game development as a whole.

If you'd like to give it a try, you can play it in browser at:

Project lasted from Aug 2018 - May 2019.

Other Projects by Troy Kallis

Troy Kallis

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BFA Alumni

Major: Animation & Game Art

Graduation Year: 2019