These photos are screenshots of the in-game environment of my final project for Game and Concept Art in sophomore year. The screenshots are of models made in Maya and then placed in a Unity environment. The theme of the project was to be of a theme of 'Chest'. Therefore, I made a ribcage, holding a ball of treasure, under the imaginary ocean world of mine. The matte painting is to illustrate the concept of the world of Tel-laea. A dimension where everything is submerged and the only pieces of land are dead skins from two titanic, draconic deities.